When using the pong game in the Scratch programming language, how did you make the ball go up after it hit the paddle?

Homework Help: Questions and Answers: When using the pong game in the Scratch programming language, how did you make the ball go up after it hit the paddle?

When using the pong game in the Scratch programming language, how did you make the ball go up after it hit the paddle?

a) turn 180 degrees
b) wait 1 second
c) change score by 1
d) move 15 steps

Answer:

First, let’s understand the question: It’s about pong game in the Scratch programming language to make the ball go up after it hit the paddle.

Given Options: Step by Step Answering

a) Turn 180 degrees:

  • Turning 180 degrees would reverse the direction of the ball. If the ball is moving downwards and hits the paddle, turning 180 degrees will send it back upwards.
  • This would make the ball reverse its direction completely.

b) Wait 1 second:

  • This will cause the game to pause for 1 second, but it won’t change the direction of the ball.

c) Change score by 1:

  • Changing the score affects the points but does not change the movement of the ball.

d) Move 15 steps:

  • Moving the ball 15 steps will make it move further in its current direction. However, it won’t reverse the direction of the ball after hitting the paddle.

Final Answer

Based on the above analysis, the correct answer is:

a) turn 180 degrees.

This option would at least change the ball’s direction, which is necessary for it to go up after hitting the paddle. In a real Pong game, you’d typically use a more nuanced angle calculation, but among the given choices, this is the most appropriate.

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