Monster Hunter Wilds Ultrawide Fix: How to Remove Gray Bars in 32:9

Monster Hunter Wilds, one of the most anticipated releases of 2025, has finally arrived — but not without its share of technical hiccups. One of the most frustrating issues players are facing is the game’s lack of proper ultrawide support, particularly for 32:9 resolutions like those found on Samsung Odyssey G9 monitors. Players hoping to immerse themselves fully in the beautiful environments of Monster Hunter Wilds are instead met with gray bars on the sides of their screens, severely limiting their field of view.

Monster Hunter Wilds Ultrawide Fix: How to Remove Gray Bars in 32:9
Monster Hunter Wilds Ultrawide Fix | Image Credit: CAPCOM Co., Ltd

What’s the Problem with Ultrawide in Monster Hunter Wilds?

Players with ultrawide monitors (21:9 or 32:9 aspect ratios) are reporting that the game does not correctly render at these resolutions. Instead, the game is locked to a narrower field of view, with gray bars filling the unused screen space. This is particularly frustrating for those with high-end setups, especially in a modern AAA title costing upwards of $70-$100.

Common Complaints

  • Gray bars on sides of ultrawide monitors.
  • Limited field of view (FOV), making gameplay feel cramped.
  • Concerns about burn-in on OLED ultrawide monitors due to static bars.
  • Disappointment that a 2025 game doesn’t support ultrawide out of the box.

Did Ultrawide Work in the Beta?

Interestingly, during the public beta phase, some modders were able to create unofficial fixes that unlocked proper 32:9 support. However, these mods do not currently work in the final release, leaving players back at square one. It appears Capcom’s anti-tamper measures or engine changes have blocked those earlier mods.

Are There Any Working Ultrawide Fixes Right Now?

As of now, there is no fully functional ultrawide fix for Monster Hunter Wilds. Some players have tried using popular tools like:

  • REFramework (commonly used in Capcom’s RE Engine games).
  • Flawless Widescreen, which usually adds ultrawide support to games.

However, both tools currently cause the game to crash, indicating that Capcom’s new protections or code changes are blocking them. The modding community is working hard to update these tools, but there’s no official fix from Capcom or a stable community mod available at the moment.

What Can Players Do?

While waiting for an official patch or a working mod, here are a few things players can do:

  1. Report the issue directly to Capcom support — The more players raise their concerns, the higher the chance Capcom will address it in a future patch.
  2. Join ultrawide gaming communities — Subreddits like r/ultrawidemasterrace and modding forums (like Nexus Mods) are often the first to post working fixes.
  3. Keep an eye on REFramework’s nightly builds — This tool has historically provided ultrawide fixes for Capcom games, and updates could arrive soon.
  4. Be cautious about OLED burn-in — If you play on an OLED ultrawide monitor, avoid long sessions until the fix arrives to prevent possible screen damage.

Will Capcom Fix This?

Capcom has a mixed track record with ultrawide support. Some of their past games have received patches for ultrawide after launch, while others have required mods to fully unlock proper resolutions. Given the vocal backlash from Monster Hunter Wilds’ player base, there’s hope that an official fix will arrive — but there’s no official confirmation yet.

The lack of proper ultrawide support in Monster Hunter Wilds is a disappointing oversight for a modern game with such beautiful landscapes and intense gameplay. Whether the fix comes from Capcom directly or from the dedicated modding community, players are eagerly awaiting a way to fully experience the game on their premium setups.

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